Hello everyone, we are still very busy working on People Eater. We can see the end of production coming up fast. In the last few months, we’ve added and improved several key features as well as squashed several high priority bugs. Some highlights include:
- New Tutorial system
- Flashy new Boss intro animations
- A new effect on the player to let you know exactly when a Lunge is available
- Jazzy new main menu system
- A new pre-boss hallway which will give you a hint at how to beat the boss as well as show you which reward you get.
- Difficulty curve balancing
- And much more!
We will be showing off the current build of People Eater at the Playthrough Game Convention in Raleigh North Carolina February 25th and 26th. https://www.playthroughgc.com/ We will also have our Grimoire: Puzzles of Power demo available to play too.
See you Soon!